Architectural


Architectural Visualisation

3D Architectural visualisation artists can use FovoRender to create ultra wide field of view renders with far less distortion than standard methods. 

Video shows a simple walk through in an ultra wide 150 degree field of view.


Project by www.oneirosvr.com | Unity HDRP + FovoRender

FovoRender produces ultra wide fields of view even up to 180 degrees horizontally.


Move the slider to see a before / after comparison of a standard linear render inset within an ultra wide 150 degree field of view image produced using FovoRender.


There is 6 times the volume of space using FovoRender.


View large for best effect! 

Standard renders produce surprisingly distorted looking objects even at relatively low fields of view.


Here you can see a comparison between a 90 degree linear render and a 90 degree render using FovoRender.


Note the way the objects are far less distorted in the image rendered with FovoRender.

Getting a wide field of view in a standard render can be surprisingly difficult.


Designers resort to a variety of techniques, for example even re-modelling geometry, to place a camera in a certain position for a particular shot.


With FovoRender you can place a camera in one position and it can render a very wide field of view and more space even in confined spaces with no requirement for scene alteration.

Standard renders even at relatively low fields of view produce distorted representations of space that can lead to misconceptions about the size of objects and distances represented.


Here you can see a standard render at 140 degrees compared with a render produced using FovoRender at the same field of view.


FovoRender has been scientifically proven to lead to more accurate judgements of sizes and distances represented in a 3D render.

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