Gallery #013
First person point of view render, showing how emulating features of natural vision using FovoRender leads to an increased sense of depth and immersion and can make a focal object really stand out when compared to a standard linear render of the same field of view.


140 degree perceptually modelled render versus standard linear render.
3D scene and Unreal project sourced from Epic.
Rigged human from RenderPeople.com