Gallery #013

First person point of view render, showing how emulating features of natural vision using FovoRender leads to an increased sense of depth and immersion and can make a focal object really stand out when compared to a standard linear render of the same field of view.

140 degree perceptually modelled render versus standard linear render.


3D scene and Unreal project sourced from Epic.


Rigged human from RenderPeople.com