#006

Gallery #006

First person point of view renders produced using FovoRender in Unreal 4.27. This comparison shows how the approach of emulating natural features of human vision increases the sense of depth and immersion compared to a standard linear render at a roughly equal horizontal field of view.


135 degree perceptually modelled render versus a standard linear render.


3D scene and Unreal proejct sourced from XYYZ.



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